24 : North East Sector
My Troy setup is being built on a 200mm-square grid made up of my terrain tiles.

The tiles will mostly be my older tiles made with MDF bases and polystyrene tops. These predate my laser-cut Terrain Tiles that are designed to compliment them. The laser-cut designs are more precise but I still have a very big soft spot for the rough-edged polystyrene tops with their ability to be easily modelled.
My terrain tiles are designed to be very adaptable. I can even use ones designed for other projects. For example, these three 100mm-square tiles from my Three Musketeers project.

Having a tabletop of square tiles can be quite helpful for mapping and planning. It’s also quite helpful for focusing on building one or a number of scenery tiles at a time. I’m going to restart my project by concentrating on completing a 600mm-square section of the setup – so, nine tiles.

First up, I laid out the Citadel Wall in this sector. I positioned a Citadel Wall model up against the table-edge. This Straight Wall section (SLD-M28-BK-105) stands on the northern edge of my setup.

The next model along the Citadel Wall is the Citadel’s East Gate (SLD-M28-BK-103) – as featured in Post 12 – with a 15-degree Angled Wall (SLD-M28-BK-104) next along.

Inside the city, it’s fun to hint at roadways and cobbled surfaces, especially at the gateways. I cut flagstones from cereal packet card and arranged a terrain base to go at East Gate. I also decided at this point that the East Gate could do with a Cult Stela similar to the South Gate’s.


RECENT COMMENTS